| S1 Eye-Tracker: Game Design |
![]() The S1 helps game designers create an engaging, fun and exciting gaming experience that will hook users and drive sales.Have you ever wondered why a user isn't clicking on something? Or if they are processing all the information that is being presented? Are they seeing it? Understanding it? With the S1 eye-tracker, this information can be revealed so that the game experience can be improved. The S1 tracking the eyes of a casual gamer. The red dots represent the current point of gaze, and the red dot's radius indicating the fixation time. The green dot is the mouse.
Eye tracking usability studies can be applied to any genre of game. Above is a video showing a user's gaze during Age of Empires III, a real-time strategy game.
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